Hi, Iโm Maxim.
Iโm a gameplay developer and generalist working across code, systems, and content โ from early prototypes to complete products.
I explore ideas by building them, usually through small, focused experiments in graphics, interaction, demos, and tooling.
This site is a working space:
My interests:
I focus on full-cycle development โ taking ideas from rough experiments to finished games.
I usually have many game ideas in motion, with 1โ3 larger projects evolving in parallel.
Long-term, I aim to build a studio where I can bring my core game ideas to life.